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◆ Close()
void ScriptDocumentWrapper.Close |
( |
| ) |
|
Closes the document without saving
◆ GetGameFile()
object? ScriptDocumentWrapper.GetGameFile |
( |
string |
type | ) |
|
Gets the game file
- Parameters
-
type | The output type of the game file ("cr2w" or "json") |
- Returns
- Exceptions
-
◆ Reload()
bool ScriptDocumentWrapper.Reload |
( |
bool |
force | ) |
|
Reloads the document
- Parameters
-
force | If force is true, any unsaved changes will be discarded |
- Returns
◆ Save()
void ScriptDocumentWrapper.Save |
( |
| ) |
|
The documentation for this class was generated from the following file:
- WolvenKit.App/Scripting/ScriptDocumentWrapper.cs