Wwise Audio Tools
0.5.2
Tools for working with Wwise file types
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contains helper functions for The Witcher 3 sound cache files More...
Functions | |
std::string | get_info (const std::string &indata) |
get the info string More... | |
void | create (const std::vector< std::pair< std::string, std::string >> &files, std::ostream &os) |
create a sound cache file from BNK and WEM files More... | |
Variables | |
const char | MAGIC [4] = {'W', '3', 'S', 'C'} |
const uint32_t | VERSION = 1 |
const uint64_t | DUMMY = 0 |
contains helper functions for The Witcher 3 sound cache files
void wwtools::w3sc::create | ( | const std::vector< std::pair< std::string, std::string >> & | files, |
std::ostream & | os | ||
) |
create a sound cache file from BNK and WEM files
files | input files to be embedded into a BNK |
os | output stream for the file |
std::string wwtools::w3sc::get_info | ( | const std::string & | indata | ) |
get the info string
indata | std::string with the file data |